[PATCH v3 2/2] drm/panthor: Clean up 64-bit register definitions
Liviu Dudau
liviu.dudau at arm.com
Tue Apr 15 11:21:01 UTC 2025
On Fri, Apr 11, 2025 at 05:48:05PM +0100, Karunika Choo wrote:
> With the introduction of 64-bit register accessors, the separate *_HI
> definitions are no longer necessary. This change removes them and
> renames the corresponding *_LO entries for cleaner and more consistent
> register definitions.
>
> Reviewed-by: Boris Brezillon <boris.brezillon at collabora.com>
> Suggested-by: Boris Brezillon <boris.brezillon at collabora.com>
> Signed-off-by: Karunika Choo <karunika.choo at arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau at arm.com>
Best regards,
Liviu
> ---
> drivers/gpu/drm/panthor/panthor_gpu.c | 12 ++--
> drivers/gpu/drm/panthor/panthor_gpu.h | 10 +--
> drivers/gpu/drm/panthor/panthor_mmu.c | 16 ++---
> drivers/gpu/drm/panthor/panthor_regs.h | 94 +++++++++-----------------
> 4 files changed, 52 insertions(+), 80 deletions(-)
>
> diff --git a/drivers/gpu/drm/panthor/panthor_gpu.c b/drivers/gpu/drm/panthor/panthor_gpu.c
> index fd09f0928019..5fc45284c712 100644
> --- a/drivers/gpu/drm/panthor/panthor_gpu.c
> +++ b/drivers/gpu/drm/panthor/panthor_gpu.c
> @@ -108,9 +108,9 @@ static void panthor_gpu_init_info(struct panthor_device *ptdev)
>
> ptdev->gpu_info.as_present = gpu_read(ptdev, GPU_AS_PRESENT);
>
> - ptdev->gpu_info.shader_present = gpu_read64(ptdev, GPU_SHADER_PRESENT_LO);
> - ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT_LO);
> - ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT_LO);
> + ptdev->gpu_info.shader_present = gpu_read64(ptdev, GPU_SHADER_PRESENT);
> + ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT);
> + ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT);
>
> arch_major = GPU_ARCH_MAJOR(ptdev->gpu_info.gpu_id);
> product_major = GPU_PROD_MAJOR(ptdev->gpu_info.gpu_id);
> @@ -147,7 +147,7 @@ static void panthor_gpu_irq_handler(struct panthor_device *ptdev, u32 status)
> {
> if (status & GPU_IRQ_FAULT) {
> u32 fault_status = gpu_read(ptdev, GPU_FAULT_STATUS);
> - u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR_LO);
> + u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR);
>
> drm_warn(&ptdev->base, "GPU Fault 0x%08x (%s) at 0x%016llx\n",
> fault_status, panthor_exception_name(ptdev, fault_status & 0xFF),
> @@ -457,7 +457,7 @@ void panthor_gpu_resume(struct panthor_device *ptdev)
> */
> u64 panthor_gpu_read_timestamp(struct panthor_device *ptdev)
> {
> - return gpu_read64_counter(ptdev, GPU_TIMESTAMP_LO);
> + return gpu_read64_counter(ptdev, GPU_TIMESTAMP);
> }
>
> /**
> @@ -468,5 +468,5 @@ u64 panthor_gpu_read_timestamp(struct panthor_device *ptdev)
> */
> u64 panthor_gpu_read_timestamp_offset(struct panthor_device *ptdev)
> {
> - return gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET_LO);
> + return gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET);
> }
> diff --git a/drivers/gpu/drm/panthor/panthor_gpu.h b/drivers/gpu/drm/panthor/panthor_gpu.h
> index 7f6133a66127..89a0bdb2fbc5 100644
> --- a/drivers/gpu/drm/panthor/panthor_gpu.h
> +++ b/drivers/gpu/drm/panthor/panthor_gpu.h
> @@ -30,9 +30,9 @@ int panthor_gpu_block_power_off(struct panthor_device *ptdev,
> */
> #define panthor_gpu_power_on(ptdev, type, mask, timeout_us) \
> panthor_gpu_block_power_on(ptdev, #type, \
> - type ## _PWRON_LO, \
> - type ## _PWRTRANS_LO, \
> - type ## _READY_LO, \
> + type ## _PWRON, \
> + type ## _PWRTRANS, \
> + type ## _READY, \
> mask, timeout_us)
>
> /**
> @@ -42,8 +42,8 @@ int panthor_gpu_block_power_off(struct panthor_device *ptdev,
> */
> #define panthor_gpu_power_off(ptdev, type, mask, timeout_us) \
> panthor_gpu_block_power_off(ptdev, #type, \
> - type ## _PWROFF_LO, \
> - type ## _PWRTRANS_LO, \
> + type ## _PWROFF, \
> + type ## _PWRTRANS, \
> mask, timeout_us)
>
> int panthor_gpu_l2_power_on(struct panthor_device *ptdev);
> diff --git a/drivers/gpu/drm/panthor/panthor_mmu.c b/drivers/gpu/drm/panthor/panthor_mmu.c
> index a0a79f19bdea..1db4a46ddf98 100644
> --- a/drivers/gpu/drm/panthor/panthor_mmu.c
> +++ b/drivers/gpu/drm/panthor/panthor_mmu.c
> @@ -564,7 +564,7 @@ static void lock_region(struct panthor_device *ptdev, u32 as_nr,
> region = region_width | region_start;
>
> /* Lock the region that needs to be updated */
> - gpu_write64(ptdev, AS_LOCKADDR_LO(as_nr), region);
> + gpu_write64(ptdev, AS_LOCKADDR(as_nr), region);
> write_cmd(ptdev, as_nr, AS_COMMAND_LOCK);
> }
>
> @@ -614,9 +614,9 @@ static int panthor_mmu_as_enable(struct panthor_device *ptdev, u32 as_nr,
> if (ret)
> return ret;
>
> - gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), transtab);
> - gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), memattr);
> - gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), transcfg);
> + gpu_write64(ptdev, AS_TRANSTAB(as_nr), transtab);
> + gpu_write64(ptdev, AS_MEMATTR(as_nr), memattr);
> + gpu_write64(ptdev, AS_TRANSCFG(as_nr), transcfg);
>
> return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE);
> }
> @@ -629,9 +629,9 @@ static int panthor_mmu_as_disable(struct panthor_device *ptdev, u32 as_nr)
> if (ret)
> return ret;
>
> - gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), 0);
> - gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), 0);
> - gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED);
> + gpu_write64(ptdev, AS_TRANSTAB(as_nr), 0);
> + gpu_write64(ptdev, AS_MEMATTR(as_nr), 0);
> + gpu_write64(ptdev, AS_TRANSCFG(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED);
>
> return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE);
> }
> @@ -1669,7 +1669,7 @@ static void panthor_mmu_irq_handler(struct panthor_device *ptdev, u32 status)
> u32 source_id;
>
> fault_status = gpu_read(ptdev, AS_FAULTSTATUS(as));
> - addr = gpu_read64(ptdev, AS_FAULTADDRESS_LO(as));
> + addr = gpu_read64(ptdev, AS_FAULTADDRESS(as));
>
> /* decode the fault status */
> exception_type = fault_status & 0xFF;
> diff --git a/drivers/gpu/drm/panthor/panthor_regs.h b/drivers/gpu/drm/panthor/panthor_regs.h
> index 6fd39a52f887..7e21d6a25dc4 100644
> --- a/drivers/gpu/drm/panthor/panthor_regs.h
> +++ b/drivers/gpu/drm/panthor/panthor_regs.h
> @@ -65,20 +65,16 @@
> #define GPU_STATUS_DBG_ENABLED BIT(8)
>
> #define GPU_FAULT_STATUS 0x3C
> -#define GPU_FAULT_ADDR_LO 0x40
> -#define GPU_FAULT_ADDR_HI 0x44
> +#define GPU_FAULT_ADDR 0x40
>
> #define GPU_PWR_KEY 0x50
> #define GPU_PWR_KEY_UNLOCK 0x2968A819
> #define GPU_PWR_OVERRIDE0 0x54
> #define GPU_PWR_OVERRIDE1 0x58
>
> -#define GPU_TIMESTAMP_OFFSET_LO 0x88
> -#define GPU_TIMESTAMP_OFFSET_HI 0x8C
> -#define GPU_CYCLE_COUNT_LO 0x90
> -#define GPU_CYCLE_COUNT_HI 0x94
> -#define GPU_TIMESTAMP_LO 0x98
> -#define GPU_TIMESTAMP_HI 0x9C
> +#define GPU_TIMESTAMP_OFFSET 0x88
> +#define GPU_CYCLE_COUNT 0x90
> +#define GPU_TIMESTAMP 0x98
>
> #define GPU_THREAD_MAX_THREADS 0xA0
> #define GPU_THREAD_MAX_WORKGROUP_SIZE 0xA4
> @@ -87,47 +83,29 @@
>
> #define GPU_TEXTURE_FEATURES(n) (0xB0 + ((n) * 4))
>
> -#define GPU_SHADER_PRESENT_LO 0x100
> -#define GPU_SHADER_PRESENT_HI 0x104
> -#define GPU_TILER_PRESENT_LO 0x110
> -#define GPU_TILER_PRESENT_HI 0x114
> -#define GPU_L2_PRESENT_LO 0x120
> -#define GPU_L2_PRESENT_HI 0x124
> -
> -#define SHADER_READY_LO 0x140
> -#define SHADER_READY_HI 0x144
> -#define TILER_READY_LO 0x150
> -#define TILER_READY_HI 0x154
> -#define L2_READY_LO 0x160
> -#define L2_READY_HI 0x164
> -
> -#define SHADER_PWRON_LO 0x180
> -#define SHADER_PWRON_HI 0x184
> -#define TILER_PWRON_LO 0x190
> -#define TILER_PWRON_HI 0x194
> -#define L2_PWRON_LO 0x1A0
> -#define L2_PWRON_HI 0x1A4
> -
> -#define SHADER_PWROFF_LO 0x1C0
> -#define SHADER_PWROFF_HI 0x1C4
> -#define TILER_PWROFF_LO 0x1D0
> -#define TILER_PWROFF_HI 0x1D4
> -#define L2_PWROFF_LO 0x1E0
> -#define L2_PWROFF_HI 0x1E4
> -
> -#define SHADER_PWRTRANS_LO 0x200
> -#define SHADER_PWRTRANS_HI 0x204
> -#define TILER_PWRTRANS_LO 0x210
> -#define TILER_PWRTRANS_HI 0x214
> -#define L2_PWRTRANS_LO 0x220
> -#define L2_PWRTRANS_HI 0x224
> -
> -#define SHADER_PWRACTIVE_LO 0x240
> -#define SHADER_PWRACTIVE_HI 0x244
> -#define TILER_PWRACTIVE_LO 0x250
> -#define TILER_PWRACTIVE_HI 0x254
> -#define L2_PWRACTIVE_LO 0x260
> -#define L2_PWRACTIVE_HI 0x264
> +#define GPU_SHADER_PRESENT 0x100
> +#define GPU_TILER_PRESENT 0x110
> +#define GPU_L2_PRESENT 0x120
> +
> +#define SHADER_READY 0x140
> +#define TILER_READY 0x150
> +#define L2_READY 0x160
> +
> +#define SHADER_PWRON 0x180
> +#define TILER_PWRON 0x190
> +#define L2_PWRON 0x1A0
> +
> +#define SHADER_PWROFF 0x1C0
> +#define TILER_PWROFF 0x1D0
> +#define L2_PWROFF 0x1E0
> +
> +#define SHADER_PWRTRANS 0x200
> +#define TILER_PWRTRANS 0x210
> +#define L2_PWRTRANS 0x220
> +
> +#define SHADER_PWRACTIVE 0x240
> +#define TILER_PWRACTIVE 0x250
> +#define L2_PWRACTIVE 0x260
>
> #define GPU_REVID 0x280
>
> @@ -170,10 +148,8 @@
> #define MMU_AS_SHIFT 6
> #define MMU_AS(as) (MMU_BASE + ((as) << MMU_AS_SHIFT))
>
> -#define AS_TRANSTAB_LO(as) (MMU_AS(as) + 0x0)
> -#define AS_TRANSTAB_HI(as) (MMU_AS(as) + 0x4)
> -#define AS_MEMATTR_LO(as) (MMU_AS(as) + 0x8)
> -#define AS_MEMATTR_HI(as) (MMU_AS(as) + 0xC)
> +#define AS_TRANSTAB(as) (MMU_AS(as) + 0x0)
> +#define AS_MEMATTR(as) (MMU_AS(as) + 0x8)
> #define AS_MEMATTR_AARCH64_INNER_ALLOC_IMPL (2 << 2)
> #define AS_MEMATTR_AARCH64_INNER_ALLOC_EXPL(w, r) ((3 << 2) | \
> ((w) ? BIT(0) : 0) | \
> @@ -185,8 +161,7 @@
> #define AS_MEMATTR_AARCH64_INNER_OUTER_NC (1 << 6)
> #define AS_MEMATTR_AARCH64_INNER_OUTER_WB (2 << 6)
> #define AS_MEMATTR_AARCH64_FAULT (3 << 6)
> -#define AS_LOCKADDR_LO(as) (MMU_AS(as) + 0x10)
> -#define AS_LOCKADDR_HI(as) (MMU_AS(as) + 0x14)
> +#define AS_LOCKADDR(as) (MMU_AS(as) + 0x10)
> #define AS_COMMAND(as) (MMU_AS(as) + 0x18)
> #define AS_COMMAND_NOP 0
> #define AS_COMMAND_UPDATE 1
> @@ -201,12 +176,10 @@
> #define AS_FAULTSTATUS_ACCESS_TYPE_EX (0x1 << 8)
> #define AS_FAULTSTATUS_ACCESS_TYPE_READ (0x2 << 8)
> #define AS_FAULTSTATUS_ACCESS_TYPE_WRITE (0x3 << 8)
> -#define AS_FAULTADDRESS_LO(as) (MMU_AS(as) + 0x20)
> -#define AS_FAULTADDRESS_HI(as) (MMU_AS(as) + 0x24)
> +#define AS_FAULTADDRESS(as) (MMU_AS(as) + 0x20)
> #define AS_STATUS(as) (MMU_AS(as) + 0x28)
> #define AS_STATUS_AS_ACTIVE BIT(0)
> -#define AS_TRANSCFG_LO(as) (MMU_AS(as) + 0x30)
> -#define AS_TRANSCFG_HI(as) (MMU_AS(as) + 0x34)
> +#define AS_TRANSCFG(as) (MMU_AS(as) + 0x30)
> #define AS_TRANSCFG_ADRMODE_UNMAPPED (1 << 0)
> #define AS_TRANSCFG_ADRMODE_IDENTITY (2 << 0)
> #define AS_TRANSCFG_ADRMODE_AARCH64_4K (6 << 0)
> @@ -224,8 +197,7 @@
> #define AS_TRANSCFG_DISABLE_AF_FAULT BIT(34)
> #define AS_TRANSCFG_WXN BIT(35)
> #define AS_TRANSCFG_XREADABLE BIT(36)
> -#define AS_FAULTEXTRA_LO(as) (MMU_AS(as) + 0x38)
> -#define AS_FAULTEXTRA_HI(as) (MMU_AS(as) + 0x3C)
> +#define AS_FAULTEXTRA(as) (MMU_AS(as) + 0x38)
>
> #define CSF_GPU_LATEST_FLUSH_ID 0x10000
>
> --
> 2.47.1
>
--
====================
| I would like to |
| fix the world, |
| but they're not |
| giving me the |
\ source code! /
---------------
¯\_(ツ)_/¯
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