[PATCH] drm/vmwgfx: Fix Host-Backed userspace on Guest-Backed kernel
Ian Forbes
ian.forbes at broadcom.com
Tue Apr 29 20:34:27 UTC 2025
Running 3D applications with SVGA_FORCE_HOST_BACKED=1 or using an
ancient version of mesa was broken because the buffer was pinned in
VMW_BO_DOMAIN_SYS and could not be moved to VMW_BO_DOMAIN_MOB during
validation.
The compat_shader buffer should not pinned.
Fixes: 668b206601c5 ("drm/vmwgfx: Stop using raw ttm_buffer_object's")
Signed-off-by: Ian Forbes <ian.forbes at broadcom.com>
---
drivers/gpu/drm/vmwgfx/vmwgfx_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
index 7fb1c88bcc47..69dfe69ce0f8 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
@@ -896,7 +896,7 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,
.busy_domain = VMW_BO_DOMAIN_SYS,
.bo_type = ttm_bo_type_device,
.size = size,
- .pin = true,
+ .pin = false,
.keep_resv = true,
};
--
2.49.0
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