[PATCH V3] drm/sched: Fix fence reference count leak
Qianyi Liu
liuqianyi125 at gmail.com
Wed Feb 26 09:05:21 UTC 2025
From: qianyi liu <liuqianyi125 at gmail.com>
The last_scheduled fence leaked when an entity was being killed and
adding its callback failed.
Decrement the reference count of prev when dma_fence_add_callback()
fails, ensuring proper balance.
Cc: stable at vger.kernel.org
Fixes: 2fdb8a8f07c2 ("drm/scheduler: rework entity flush, kill and fini")
Signed-off-by: qianyi liu <liuqianyi125 at gmail.com>
---
v2 -> v3: Rework commit message (Markus)
v1 -> v2: Added 'Fixes:' tag and clarified commit message (Philipp and Matthew)
---
drivers/gpu/drm/scheduler/sched_entity.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 69bcf0e99d57..1c0c14bcf726 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -259,9 +259,12 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity)
struct drm_sched_fence *s_fence = job->s_fence;
dma_fence_get(&s_fence->finished);
- if (!prev || dma_fence_add_callback(prev, &job->finish_cb,
- drm_sched_entity_kill_jobs_cb))
+ if (!prev ||
+ dma_fence_add_callback(prev, &job->finish_cb,
+ drm_sched_entity_kill_jobs_cb)) {
+ dma_fence_put(prev);
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
+ }
prev = &s_fence->finished;
}
--
2.25.1
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