[PATCH] nouveau/fence: handle cross device fences properly. (v3)
Ben Skeggs
bskeggs at nvidia.com
Thu Jan 9 04:13:28 UTC 2025
On 9/1/25 13:42, Ben Skeggs wrote:
> On 9/1/25 10:55, Dave Airlie wrote:
>
>> From: Dave Airlie <airlied at redhat.com>
>>
>> This is the 3rd iteration of this after talking to Ben and
>> Danilo, I think this makes sense now.
>>
>> The fence sync logic doesn't handle a fence sync across devices
>> as it tries to write to a channel offset from one device into
>> the fence bo from a different device, which won't work so well.
>>
>> This patch fixes that to avoid using the sync path in the case
>> where the fences come from different nouveau drm devices.
>>
>> This works fine on a single device as the fence bo is shared
>> across the devices, and mapped into each channels vma space,
>> the channel offsets are therefore okay to pass between sides,
>> so one channel can sync on the seqnos from the other by using
>> the offset into it's vma.
>>
>> Signed-off-by: Dave Airlie <airlied at redhat.com>
> Signed-off-by: Ben Skeggs <bskeggs at nvidia.com>
Err, not sure what my fingers did there ;)
Reviewed-by: Ben Skeggs <bskeggs at nvidia.com>
>
>> Cc: stable at vger.kernel.org
>> ---
>> drivers/gpu/drm/nouveau/nouveau_fence.c | 6 ++++--
>> 1 file changed, 4 insertions(+), 2 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/nouveau/nouveau_fence.c
>> b/drivers/gpu/drm/nouveau/nouveau_fence.c
>> index ee5e9d40c166..a3eb1f447a29 100644
>> --- a/drivers/gpu/drm/nouveau/nouveau_fence.c
>> +++ b/drivers/gpu/drm/nouveau/nouveau_fence.c
>> @@ -367,11 +367,13 @@ nouveau_fence_sync(struct nouveau_bo *nvbo,
>> struct nouveau_channel *chan,
>> if (f) {
>> struct nouveau_channel *prev;
>> bool must_wait = true;
>> + bool local;
>> rcu_read_lock();
>> prev = rcu_dereference(f->channel);
>> - if (prev && (prev == chan ||
>> - fctx->sync(f, prev, chan) == 0))
>> + local = prev && prev->drm == chan->drm;
>> + if (local && (prev == chan ||
>> + fctx->sync(f, prev, chan) == 0))
>> must_wait = false;
>> rcu_read_unlock();
>> if (!must_wait)
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