[PATCH 0/2] drm/v3d: Expose global and per-context GPU reset counters
Iago Toral
itoral at igalia.com
Mon Jul 14 06:53:40 UTC 2025
Looks good to me:
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
Iago
El vie, 11-07-2025 a las 12:18 -0300, Maíra Canal escribió:
> The GL extension KHR_robustness requires a mechanism for a GL
> application
> to learn about graphics resets that affect a GL context. With the
> goal
> to provide support for such extension in Mesa, this series implements
> global and per-context GPU reset counters that user-space can
> retrieve
> using the DRM_IOCTL_V3D_GET_PARAM ioctl.
>
> The corresponding user-space implementation for this series is
> available at [1].
>
> [1] https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35965
>
> Best Regards,
> - Maíra
>
> ---
> Maíra Canal (2):
> drm/v3d: Add parameter to retrieve the global number of GPU
> resets
> drm/v3d: Add parameter to retrieve the number of GPU resets
> per-fd
>
> drivers/gpu/drm/v3d/v3d_drv.c | 11 +++++++++++
> drivers/gpu/drm/v3d/v3d_drv.h | 11 +++++++++++
> drivers/gpu/drm/v3d/v3d_sched.c | 5 +++++
> include/uapi/drm/v3d_drm.h | 2 ++
> 4 files changed, 29 insertions(+)
> ---
> base-commit: 917b10d90990fd2138b5dbc2d22cfa428c070ade
> change-id: 20250708-v3d-reset-counter-ab231c87bd35
>
>
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