[PATCH v2 1/5] dt-bindings: display: simple-framebuffer: Add interconnects property
Thomas Zimmermann
tzimmermann at suse.de
Mon Jun 30 06:34:25 UTC 2025
Hi
Am 28.06.25 um 13:50 schrieb Krzysztof Kozlowski:
> On 27/06/2025 13:34, Thomas Zimmermann wrote:
>> Hi
>>
>> Am 27.06.25 um 10:08 schrieb Krzysztof Kozlowski:
>>> On Mon, Jun 23, 2025 at 08:44:45AM +0200, Luca Weiss wrote:
>>>> Document the interconnects property which is a list of interconnect
>>>> paths that is used by the framebuffer and therefore needs to be kept
>>>> alive when the framebuffer is being used.
>>>>
>>>> Acked-by: Thomas Zimmermann <tzimmermann at suse.de>
>>>> Signed-off-by: Luca Weiss <luca.weiss at fairphone.com>
>>>> ---
>>>> Documentation/devicetree/bindings/display/simple-framebuffer.yaml | 3 +++
>>>> 1 file changed, 3 insertions(+)
>>>>
>>>> diff --git a/Documentation/devicetree/bindings/display/simple-framebuffer.yaml b/Documentation/devicetree/bindings/display/simple-framebuffer.yaml
>>>> index 296500f9da05e296dbbeec50ba5186b6b30aaffc..f0fa0ef23d91043dfb2b220c654b80e2e80850cd 100644
>>>> --- a/Documentation/devicetree/bindings/display/simple-framebuffer.yaml
>>>> +++ b/Documentation/devicetree/bindings/display/simple-framebuffer.yaml
>>>> @@ -79,6 +79,9 @@ properties:
>>>> power-domains:
>>>> description: List of power domains used by the framebuffer.
>>>>
>>>> + interconnects:
>>>> + description: List of interconnect paths used by the framebuffer.
>>>> +
>>> maxItems: 1, or this is not a simple FB anymore. Anything which needs
>>> some sort of resources in unknown way is not simple anymore. You need
>>> device specific bindings.
>> In this context, 'simple' means that this device cannot change display
>> modes or do graphics acceleration. The hardware itself is not
>> necessarily simple. As Javier pointed out, it's initialized by firmware
> If hardware is not simple, then it needs specific bindings.
>
>> on the actual hardware. Think of 'VGA-for-ARM'. We need these resources
>> to keep the display working.
> I don't claim you do not need these resources. I claim device is not
> simple thus does not suit rules for generic bindings. Generic bindings
> are in general not allowed and we have them only for very, very simple
> devices.
>
> You say this is not simple device, so there you go - specific binding
> for this complex (not-simple) device.
No, I didn't. I said that the device is simple. I did not say that the
device's hardware is simple. Sounds nonsensical, but makes sense here.
The simple-framebuffer is just the range of display memory that the
firmware configured for printing boot-up messages. We use it for the
kernel's output as well. Being generic and simple is the exact raison
d'etre for simple-framebuffer. (The display property points to the
actual hardware, but we don't need it.)
Best regards
Thomas
>
> Best regards,
> Krzysztof
--
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstrasse 146, 90461 Nuernberg, Germany
GF: Ivo Totev, Andrew Myers, Andrew McDonald, Boudien Moerman
HRB 36809 (AG Nuernberg)
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