[PATCH 6/8] drm/format-helper: Optimize 32-to-24-bpp conversion
Jocelyn Falempe
jfalempe at redhat.com
Wed Mar 26 08:55:12 UTC 2025
On 25/03/2025 11:31, Thomas Zimmermann wrote:
> For ease of implementation, existing line-conversion functions
> for 24-bit formats write each byte individually. Optimize the
> performance by writing 4 pixels in 3 32-bit stores.
>
Thanks, it looks good to me.
Reviewed-by: Jocelyn Falempe <jfalempe at redhat.com>
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> ---
> drivers/gpu/drm/drm_format_helper.c | 36 ++++++++++++++++++++++++++++-
> 1 file changed, 35 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c
> index a926aa6671fc..b9c9c712aa9c 100644
> --- a/drivers/gpu/drm/drm_format_helper.c
> +++ b/drivers/gpu/drm/drm_format_helper.c
> @@ -274,10 +274,44 @@ static __always_inline void drm_fb_xfrm_line_32to24(void *dbuf, const void *sbuf
> unsigned int pixels,
> u32 (*xfrm_pixel)(u32))
> {
> - u8 *dbuf8 = dbuf;
> + __le32 *dbuf32 = dbuf;
> + u8 *dbuf8;
> const __le32 *sbuf32 = sbuf;
> const __le32 *send32 = sbuf32 + pixels;
>
> + /* write pixels in chunks of 4 */
> + send32 -= pixels & GENMASK(1, 0);
> + while (sbuf32 < send32) {
> + u32 val24[4] = {
> + xfrm_pixel(le32_to_cpup(sbuf32++)),
> + xfrm_pixel(le32_to_cpup(sbuf32++)),
> + xfrm_pixel(le32_to_cpup(sbuf32++)),
> + xfrm_pixel(le32_to_cpup(sbuf32++)),
> + };
> + u32 out32[3] = {
> + /* write output bytes in reverse order for little endianness */
> + ((val24[0] & 0x000000ff)) |
> + ((val24[0] & 0x0000ff00)) |
> + ((val24[0] & 0x00ff0000)) |
> + ((val24[1] & 0x000000ff) << 24),
> + ((val24[1] & 0x0000ff00) >> 8) |
> + ((val24[1] & 0x00ff0000) >> 8) |
> + ((val24[2] & 0x000000ff) << 16) |
> + ((val24[2] & 0x0000ff00) << 16),
> + ((val24[2] & 0x00ff0000) >> 16) |
> + ((val24[3] & 0x000000ff) << 8) |
> + ((val24[3] & 0x0000ff00) << 8) |
> + ((val24[3] & 0x00ff0000) << 8),
> + };
> +
> + *dbuf32++ = cpu_to_le32(out32[0]);
> + *dbuf32++ = cpu_to_le32(out32[1]);
> + *dbuf32++ = cpu_to_le32(out32[2]);
> + }
> + send32 += pixels & GENMASK(1, 0);
> +
> + /* write trailing pixel */
> + dbuf8 = (u8 __force *)dbuf32;
> while (sbuf32 < send32) {
> u32 val24 = xfrm_pixel(le32_to_cpup(sbuf32++));
> /* write output in reverse order for little endianness */
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