[PATCH v2 6/8] drm/format-helper: Optimize 32-to-24-bpp conversion
Thomas Zimmermann
tzimmermann at suse.de
Fri Mar 28 14:15:02 UTC 2025
For ease of implementation, existing line-conversion functions
for 24-bit formats write each byte individually. Optimize the
performance by writing 4 pixels in 3 32-bit stores.
v2:
- simplify address calculation (Jani)
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
Reviewed-by: Jocelyn Falempe <jfalempe at redhat.com>
---
drivers/gpu/drm/drm_format_helper.c | 37 ++++++++++++++++++++++++++++-
1 file changed, 36 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c
index a926aa6671fcd..daf5a6d4f2835 100644
--- a/drivers/gpu/drm/drm_format_helper.c
+++ b/drivers/gpu/drm/drm_format_helper.c
@@ -246,6 +246,9 @@ static int drm_fb_xfrm(struct iosys_map *dst,
xfrm_line);
}
+#define ALIGN_DOWN_PIXELS(end, n, a) \
+ ((end) - ((n) & ((a) - 1)))
+
static __always_inline void drm_fb_xfrm_line_32to8(void *dbuf, const void *sbuf,
unsigned int pixels,
u32 (*xfrm_pixel)(u32))
@@ -274,10 +277,42 @@ static __always_inline void drm_fb_xfrm_line_32to24(void *dbuf, const void *sbuf
unsigned int pixels,
u32 (*xfrm_pixel)(u32))
{
- u8 *dbuf8 = dbuf;
+ __le32 *dbuf32 = dbuf;
+ u8 *dbuf8;
const __le32 *sbuf32 = sbuf;
const __le32 *send32 = sbuf32 + pixels;
+ /* write pixels in chunks of 4 */
+ while (sbuf32 < ALIGN_DOWN_PIXELS(send32, pixels, 4)) {
+ u32 val24[4] = {
+ xfrm_pixel(le32_to_cpup(sbuf32++)),
+ xfrm_pixel(le32_to_cpup(sbuf32++)),
+ xfrm_pixel(le32_to_cpup(sbuf32++)),
+ xfrm_pixel(le32_to_cpup(sbuf32++)),
+ };
+ u32 out32[3] = {
+ /* write output bytes in reverse order for little endianness */
+ ((val24[0] & 0x000000ff)) |
+ ((val24[0] & 0x0000ff00)) |
+ ((val24[0] & 0x00ff0000)) |
+ ((val24[1] & 0x000000ff) << 24),
+ ((val24[1] & 0x0000ff00) >> 8) |
+ ((val24[1] & 0x00ff0000) >> 8) |
+ ((val24[2] & 0x000000ff) << 16) |
+ ((val24[2] & 0x0000ff00) << 16),
+ ((val24[2] & 0x00ff0000) >> 16) |
+ ((val24[3] & 0x000000ff) << 8) |
+ ((val24[3] & 0x0000ff00) << 8) |
+ ((val24[3] & 0x00ff0000) << 8),
+ };
+
+ *dbuf32++ = cpu_to_le32(out32[0]);
+ *dbuf32++ = cpu_to_le32(out32[1]);
+ *dbuf32++ = cpu_to_le32(out32[2]);
+ }
+
+ /* write trailing pixel */
+ dbuf8 = (u8 __force *)dbuf32;
while (sbuf32 < send32) {
u32 val24 = xfrm_pixel(le32_to_cpup(sbuf32++));
/* write output in reverse order for little endianness */
--
2.48.1
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