[RFC v4 05/16] drm/sched: Consolidate drm_sched_job_timedout
Philipp Stanner
phasta at mailbox.org
Mon May 12 12:53:58 UTC 2025
On Fri, 2025-04-25 at 11:20 +0100, Tvrtko Ursulin wrote:
> Reduce to one spin_unlock for hopefully a little bit clearer flow in
> the
> function. It may appear that there is a behavioural change with the
> drm_sched_start_timeout_unlocked() now not being called if there were
> initially no jobs on the pending list, and then some appeared after
> unlock, however if the code would rely on the TDR handler restarting
> itself then it would fail to do that if the job arrived on the
> pending
> list after the check.
>
> Also fix one stale comment while touching the function.
Same here, that's a good candidate for a separate patch / series.
P.
>
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
> Cc: Christian König <christian.koenig at amd.com>
> Cc: Danilo Krummrich <dakr at kernel.org>
> Cc: Matthew Brost <matthew.brost at intel.com>
> Cc: Philipp Stanner <phasta at kernel.org>
> ---
> drivers/gpu/drm/scheduler/sched_main.c | 37 +++++++++++++-----------
> --
> 1 file changed, 18 insertions(+), 19 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c
> b/drivers/gpu/drm/scheduler/sched_main.c
> index a45b02fd2af3..a26cc11c8ade 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -516,38 +516,37 @@ static void drm_sched_job_begin(struct
> drm_sched_job *s_job)
>
> static void drm_sched_job_timedout(struct work_struct *work)
> {
> - struct drm_gpu_scheduler *sched;
> + struct drm_gpu_scheduler *sched =
> + container_of(work, struct drm_gpu_scheduler,
> work_tdr.work);
> + enum drm_gpu_sched_stat status;
> struct drm_sched_job *job;
> - enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
> -
> - sched = container_of(work, struct drm_gpu_scheduler,
> work_tdr.work);
>
> /* Protects against concurrent deletion in
> drm_sched_get_finished_job */
> spin_lock(&sched->job_list_lock);
> job = list_first_entry_or_null(&sched->pending_list,
> struct drm_sched_job, list);
> -
> if (job) {
> /*
> * Remove the bad job so it cannot be freed by
> concurrent
> - * drm_sched_cleanup_jobs. It will be reinserted
> back after sched->thread
> - * is parked at which point it's safe.
> + * drm_sched_get_finished_job. It will be reinserted
> back after
> + * scheduler worker is stopped at which point it's
> safe.
> */
> list_del_init(&job->list);
> - spin_unlock(&sched->job_list_lock);
> + }
> + spin_unlock(&sched->job_list_lock);
>
> - status = job->sched->ops->timedout_job(job);
> + if (!job)
> + return;
>
> - /*
> - * Guilty job did complete and hence needs to be
> manually removed
> - * See drm_sched_stop doc.
> - */
> - if (sched->free_guilty) {
> - job->sched->ops->free_job(job);
> - sched->free_guilty = false;
> - }
> - } else {
> - spin_unlock(&sched->job_list_lock);
> + status = job->sched->ops->timedout_job(job);
> +
> + /*
> + * Guilty job did complete and hence needs to be manually
> removed. See
> + * documentation for drm_sched_stop.
> + */
> + if (sched->free_guilty) {
> + job->sched->ops->free_job(job);
> + sched->free_guilty = false;
> }
>
> if (status != DRM_GPU_SCHED_STAT_ENODEV)
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