[PATCH] drm/panthor: Reset queue slots if termination fails
Ashley Smith
ashley.smith at collabora.com
Thu May 15 10:33:05 UTC 2025
This fixes a bug where if we timeout after a suspend and the termination
fails, due to waiting on a fence that will never be signalled for
example, we do not resume the group correctly. The fix forces a reset
for groups that are not terminated correctly.
Signed-off-by: Ashley Smith <ashley.smith at collabora.com>
---
drivers/gpu/drm/panthor/panthor_sched.c | 11 ++++++++++-
1 file changed, 10 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
index 43ee57728de5..1f4a5a103975 100644
--- a/drivers/gpu/drm/panthor/panthor_sched.c
+++ b/drivers/gpu/drm/panthor/panthor_sched.c
@@ -2727,8 +2727,17 @@ void panthor_sched_suspend(struct panthor_device *ptdev)
* automatically terminate all active groups, so let's
* force the state to halted here.
*/
- if (csg_slot->group->state != PANTHOR_CS_GROUP_TERMINATED)
+ if (csg_slot->group->state != PANTHOR_CS_GROUP_TERMINATED) {
csg_slot->group->state = PANTHOR_CS_GROUP_TERMINATED;
+
+ /* Reset the queue slots manually if the termination
+ * request failed.
+ */
+ for (i = 0; i queue_count; i++) {
+ if (group->queues[i])
+ cs_slot_reset_locked(ptdev, csg_id, i);
+ }
+ }
slot_mask &= ~BIT(csg_id);
}
}
base-commit: 9934ab18051118385c7ea44d8e14175edbe6dc9c
--
2.43.0
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