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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Trine 2's fragment normal buffer is mixtextured on Radeon HD 6770 (Juniper)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66067#c36">Comment # 36</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Trine 2's fragment normal buffer is mixtextured on Radeon HD 6770 (Juniper)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66067">bug 66067</a>
from <span class="vcard"><a class="email" href="mailto:sroland@vmware.com" title="Roland Scheidegger <sroland@vmware.com>"> <span class="fn">Roland Scheidegger</span></a>
</span></b>
<pre>(In reply to Roland Scheidegger from <a href="show_bug.cgi?id=66067#c35">comment #35</a>)
Actually don't you get some comment in the ARB_fp_program it was compiled from
cg? You could just take that as a hint you're going to see that bug and invoke
the additional checks only then (as I don't think you'd ever see that bug
outside of cg generated programs).</pre>
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