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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Grow Home colors are wrong with HD6950"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94008#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Grow Home colors are wrong with HD6950"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94008">bug 94008</a>
from <span class="vcard"><a class="email" href="mailto:serge.yquel@laposte.net" title="serge <serge.yquel@laposte.net>"> <span class="fn">serge</span></a>
</span></b>
<pre>(In reply to Alejandro Piņeiro (freenode IRC: apinheiro) from <a href="show_bug.cgi?id=94008#c1">comment #1</a>)
<span class="quote">> (In reply to serge from <a href="show_bug.cgi?id=94008#c0">comment #0</a>)
>
> > I also made an apitrace which you can find on the following link, if someone
> > is interested into looking at this issue:
> >
> > <a href="https://drive.google.com/file/d/0B6bdV-rKtJnFWDlvWE1vZnFtaXc/view?usp=sharing">https://drive.google.com/file/d/0B6bdV-rKtJnFWDlvWE1vZnFtaXc/view?usp=sharing</a>
>
> Under the risk of adding noise here, I tried this apitrace on a intel HD4600
> (haswell). I got several visual artifacts (in addition to be really slow),
> getting several performance related debug warnings. For example, at the
> initial phase, where it is mostly compiling shaders:</span >
It does the same when playing the apitrace with my card, but those artifacts
where not there at recording time. I think they are due to fake calls
injections.
There is an explanation for this on the tracing section of the following link:
<a href="https://github.com/apitrace/apitrace/blob/master/docs/BUGS.markdown">https://github.com/apitrace/apitrace/blob/master/docs/BUGS.markdown</a></pre>
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