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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Immediate crash when launching World of Warcraft with RV790"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=94186">94186</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Immediate crash when launching World of Warcraft with RV790
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/r600
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>rankincj@googlemail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Warcraft has suddenly started to crash on launch with git Mesa on my RV790.
Bisection has identified this commit:

61ed09c7ea41e559219c772f18ea00942d54d30a is the first bad commit
commit 61ed09c7ea41e559219c772f18ea00942d54d30a
Author: Samuel Pitoiset <<a href="mailto:samuel.pitoiset@gmail.com">samuel.pitoiset@gmail.com</a>>
Date:   Mon Jan 4 23:56:08 2016 +0100

    gallium/cso: add support for compute shaders

    Changes from v2:
     - removed cso_{save,restore}_compute_shader() functions and the
       compute_shader_saved variable because disabling compute shaders for
       meta ops is not currently needed

However, I'm not sure I trust bisection here because I have built Mesa from
this revision *twice* and while WoW always crashes with one build, it never
crashes with the other?!

WoW's crash dump only implies that Mesa is trying to read from a null pointer;
I can find no useful stack trace.</pre>
        </div>
      </p>
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