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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Immediate crash when launching World of Warcraft with RV790"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94186">94186</a>
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<th>Summary</th>
<td>Immediate crash when launching World of Warcraft with RV790
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/Gallium/r600
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>rankincj@googlemail.com
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<pre>Warcraft has suddenly started to crash on launch with git Mesa on my RV790.
Bisection has identified this commit:
61ed09c7ea41e559219c772f18ea00942d54d30a is the first bad commit
commit 61ed09c7ea41e559219c772f18ea00942d54d30a
Author: Samuel Pitoiset <<a href="mailto:samuel.pitoiset@gmail.com">samuel.pitoiset@gmail.com</a>>
Date: Mon Jan 4 23:56:08 2016 +0100
gallium/cso: add support for compute shaders
Changes from v2:
- removed cso_{save,restore}_compute_shader() functions and the
compute_shader_saved variable because disabling compute shaders for
meta ops is not currently needed
However, I'm not sure I trust bisection here because I have built Mesa from
this revision *twice* and while WoW always crashes with one build, it never
crashes with the other?!
WoW's crash dump only implies that Mesa is trying to read from a null pointer;
I can find no useful stack trace.</pre>
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