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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Marching cubes geometry shader locks GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94179#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Marching cubes geometry shader locks GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94179">bug 94179</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>This is a bug report following on from a GLSL compiler bug that was fixed. I
built the application in that bug with:
gcc mc.c mc_table.c -lGL -lepoxy -lglfw
I also had to add #include <stdio.h> to mc.c</pre>
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