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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] Alien: Isolation feature request"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93144#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] Alien: Isolation feature request"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93144">bug 93144</a>
from <span class="vcard"><a class="email" href="mailto:luziphermcleod@yahoo.ie" title="Luzipher <luziphermcleod@yahoo.ie>"> <span class="fn">Luzipher</span></a>
</span></b>
<pre>(In reply to Marek Olšák from <a href="show_bug.cgi?id=93144#c20">comment #20</a>)
<span class="quote">> Why is this bug called "feature request"?</span >
I guess the feature requested is compute shaders ;-) Or GL 4.3 of course, if
you prefer.
To clarify: the game wants GL 4.3 and the game devs said it'd require compute
shaders - yet it runs on radeonsi (GL 4.1), but with heavy psychedelic
flickering (see attachements).</pre>
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