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<base href="https://bugs.freedesktop.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94726">94726</a>
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<th>Summary</th>
<td>[Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>thomas.rinsch@arcor.de
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=122589" name="attach_122589" title="gdb logfile">attachment 122589</a> <a href="attachment.cgi?id=122589&action=edit" title="gdb logfile">[details]</a></span>
gdb logfile
ARK: Survival Evolved crashes when I try to load my singleplayer game.
Occurs only on my R9 380 with amdgpu/radeonsi.
Loading the game with LIBGL_ALWAYS_SOFTWARE works
Joining a server or starting a new game works with radeonsi as well.
Mesa is todays git, but problem exists with earlier versions as well.
llvm is yesterdays git.
It seems to be a memory allocation issue:
When I start the game with apitrace, my console is spammed with Mesa:
User error: GL_OUT_OF_MEMORY in glBufferData
Mesa: User error: GL_INVALID_VALUE in glBufferSubData(offset 0 + size 432 >
buffer size 0)
amdgpu: Failed to allocate a buffer:
amdgpu: size : 4096 bytes
amdgpu: alignment : 4096 bytes
amdgpu: domains : 4
amdgpu: Failed to allocate a buffer:
amdgpu: size : 4096 bytes
amdgpu: alignment : 4096 bytes
amdgpu: domains : 4
just before the crash.
However system monitor shows ~75% of System memory is free.
Attached the logfile from running the game with gdb, though it doesn't really
say much.</pre>
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