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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Glitches with soft shadows and MSAA in Knights of the Old Republic 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93767#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Glitches with soft shadows and MSAA in Knights of the Old Republic 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93767">bug 93767</a>
from <span class="vcard"><a class="email" href="mailto:aaalmosss@gmail.com" title="almos <aaalmosss@gmail.com>"> <span class="fn">almos</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=122748" name="attach_122748" title="kotor2-shadows-frame296.png">attachment 122748</a> <a href="attachment.cgi?id=122748&action=edit" title="kotor2-shadows-frame296.png">[details]</a></span>
kotor2-shadows-frame296.png
(In reply to Nicolai Hähnle from <a href="show_bug.cgi?id=93767#c5">comment #5</a>)
<span class="quote">> almos, I'm surprised that you're not seeing the glitch. What's your system
> setup and hardware?</span >
I attached the saved image of frame 296 (which contains call 1919333 mentioned
in the original report) from the shadows trace. I don't see corruption on it,
even though MSAA seems to be enabled in glretrace. My card is a R9 270x, and I
have Mesa 11.1.2, LLVM 3.7.1.</pre>
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