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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Glitches with soft shadows and MSAA in Knights of the Old Republic 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93767#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Glitches with soft shadows and MSAA in Knights of the Old Republic 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93767">bug 93767</a>
from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
<pre>Hi Daniel, thanks for the apitrace and preliminary investigation. I can confirm
that the trace shows a rendering error on Verde, Bonaire, and Tonga. A
workaround for now is to set R600_DEBUG=nohyperz.
Could you please test whether the problem appears also on lower MSAA levels?
almos, I'm surprised that you're not seeing the glitch. What's your system
setup and hardware?
A proper fix may involve disabling ALLOW_EXPCLEAR for MSAA stencil.</pre>
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