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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi, apitrace] Missing textures and geometry in "Middle-earth: Shadow of Mordor""
href="https://bugs.freedesktop.org/show_bug.cgi?id=92059#c19">Comment # 19</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi, apitrace] Missing textures and geometry in "Middle-earth: Shadow of Mordor""
href="https://bugs.freedesktop.org/show_bug.cgi?id=92059">bug 92059</a>
from <span class="vcard"><a class="email" href="mailto:esmith@feralinteractive.com" title="Edwin Smith <esmith@feralinteractive.com>"> <span class="fn">Edwin Smith</span></a>
</span></b>
<pre>We are working on a beta build of Mordor to include a few fixes for upcoming
driver changes on Nvidia, at the same time we have made some changes in
anticipation of RadesonSi gaining compute_shader support this will mean the
rain and beehives should start rendering correctly.
Engineers working on this issue can contact Feral for access if it would help
in their work to fix bugs and missing features in Mesa/RadeonSi</pre>
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