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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Increase fragment shader sample limits from 16 to 32 (AMD Linux - Mesa/RadeonSi)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94835#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Increase fragment shader sample limits from 16 to 32 (AMD Linux - Mesa/RadeonSi)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94835">bug 94835</a>
from <span class="vcard"><a class="email" href="mailto:esmith@feralinteractive.com" title="Edwin Smith <esmith@feralinteractive.com>"> <span class="fn">Edwin Smith</span></a>
</span></b>
<pre>(In reply to Ilia Mirkin from <a href="show_bug.cgi?id=94835#c2">comment #2</a>)
<span class="quote">> (In reply to Edwin Smith from <a href="show_bug.cgi?id=94835#c0">comment #0</a>)
> > Feral can provide a Steam key to active Mesa engineers working on this issue
> > if that would help their progress.
>
> A little bit off-topic, but would such a key be provided for people working
> on drivers other than radeonsi? [r600 and nvc0 come to mind]</span >
Any reasonable request from an engineer working on this issue requesting a key
to help with their efforts will be considered.</pre>
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