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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - LLVM failed to compile shader on TAHITI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95011#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - LLVM failed to compile shader on TAHITI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95011">bug 95011</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to Rafael Castillo from <a href="show_bug.cgi?id=95011#c0">comment #0</a>)
<span class="quote">> hi guys, since GL4.2 update(not sure if mesa or llvm are to blame)</span >
FWIW, LLVM looks more likely to me. Any chance you can try rolling back Mesa to
the snapshot before the problem occurred and then bisect LLVM?</pre>
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