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<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Brutal legend messy image on RC410M [Mobility Radeon Xpress 200M]"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95093">95093</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>Brutal legend messy image on RC410M [Mobility Radeon Xpress 200M]
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr>
<tr>
<th>Version</th>
<td>11.2
</td>
</tr>
<tr>
<th>Hardware</th>
<td>Other
</td>
</tr>
<tr>
<th>OS</th>
<td>All
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/Gallium/r300
</td>
</tr>
<tr>
<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>cosiekvfj@o2.pl
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=123191" name="attach_123191" title="Screen shoot">attachment 123191</a> <a href="attachment.cgi?id=123191&action=edit" title="Screen shoot">[details]</a></span>
Screen shoot
Game update: AppID 225260 "Brütal Legend", ProcID 2563, IP 0.0.0.0:0
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Setting breakpad minidump AppID = 225260
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198118874241 [API loaded no]
Installing breakpad exception handler for
appid(gameoverlayui)/version(20160331191130)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 35
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 47
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 45
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 45
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 45
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 42
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 47
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 43
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 65
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 64
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 64
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 57
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 70
Using a dummy shader instead.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 64
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 35
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 42
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
Installing breakpad exception handler for appid(steam)/version(1459463254)
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 68
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300 FP: Compiler Error:
Too many constants. Max: 32, Got: 68
Using a dummy shader instead.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: ERROR: FS input FACE unassigned.
r300: E
r300: ERROR: FS input FACE unassigned.
Game removed: AppID 225260 "Brütal Legend", ProcID 2564</pre>
</div>
</p>
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