<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Guns of Icarus Online pink sky on [AMD/ATI] RC410M [Mobility Radeon Xpress 200M]"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95087">95087</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>Guns of Icarus Online pink sky on [AMD/ATI] RC410M [Mobility Radeon Xpress 200M]
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr>
<tr>
<th>Version</th>
<td>11.2
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/Gallium/r300
</td>
</tr>
<tr>
<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>cosiekvfj@o2.pl
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=123186" name="attach_123186" title="Screen shoot">attachment 123186</a> <a href="attachment.cgi?id=123186&action=edit" title="Screen shoot">[details]</a></span>
Screen shoot
Steps to reproduce:
Start the game.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 209080
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198118874241 [API loaded no]
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
ect GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object
GL_EXT_texture_compression_dxt1 GL_EXT_texture_mirror_clamp
GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_ARB_framebuffer_object
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil
GL_ATI_texture_mirror_once GL_EXT_gpu_program_parameters
GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_ARB_copy_buffer
GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_texture_rg GL_ARB_vertex_array_bgra GL_EXT_vertex_array_bgra
GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_debug_output
GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex
GL_ARB_sampler_objects GL_ARB_vertex_type_2_10_10_10_rev
GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba
GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness
GL_ARB_separate_shader_objects GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage
GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_texture_storage
GL_EXT_framebuffer_multisample_blit_scaled GL_AMD_shader_trinary_minmax
GL_ARB_clear_buffer_object GL_ARB_explicit_uniform_location
GL_ARB_invalidate_subdata GL_ARB_program_interface_query
GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage
GL_ARB_multi_bind GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_clip_control
GL_ARB_get_texture_sub_image GL_ARB_texture_barrier
GL_KHR_context_flush_control
Setting maxVSyncInterval to 4
GL: Detected 128 MB VRAM
Total system RAM: 1878 MiB
Initialize engine version: 4.6.6f2 (ab0b38d96363)
AudioManager: Using ALSA: default
Begin MonoManager ReloadAssembly
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp-firstpass.dll
(this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp-firstpass.dll into Unity
Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp.dll (this message
is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp.dll into Unity Child
Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus
Online/GunsOfIcarusOnline_Data/Managed/Assembly-UnityScript-firstpass.dll (this
message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Assembly-UnityScript-firstpass.dll into
Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.UI.dll (this message
is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.UI.dll into Unity Child
Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Assets.dll (this
message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Assets.dll into Unity Child
Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Runtime.dll (this
message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Runtime.dll into Unity
Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.CrashLog.dll (this
message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.CrashLog.dll into Unity
Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseJayrockJson.dll (this message
is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/MuseJayrockJson.dll into Unity Child
Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Retlang.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Retlang.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/UnitySteam.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/UnitySteam.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseBase.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/MuseBase.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseKey.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/MuseKey.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Common.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Common.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Goi2.Entity.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Goi2.Entity.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/HTTP.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/HTTP.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Icarus.Common.dll (this message
is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Icarus.Common.dll into Unity Child
Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Ionic.Zlib.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Ionic.Zlib.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Math.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Math.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Netcode.dll (this message is
harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Netcode.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Photon3Unity3D.dll (this message
is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus
Online/GunsOfIcarusOnline_Data/Managed/Photon3Unity3D.dll into Unity Child
Domain
- Completed reload, in 0.639 seconds
Default vsync count 1
requesting resize 1024 x 768
Selecting FBConfig
GLX_FBCONFIG_ID=150
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=2
GLX_SAMPLE_BUFFERS_ARB=1
GLX_CONFIG_CAVEAT=NONE
resizing window to 1024 x 768
Desktop is 1280 x 800 @ 60 Hz
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Core.dll (this message is
harmless)
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/System.dll (this message is
harmless)
WARNING: Shader Unsupported: 'Cube Lighting/Surface/Specular' - Pass 'FORWARD'
shader state not supported
WARNING: Shader Unsupported: 'Cube Lighting/Surface/Triplanar Emission' - Pass
'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Cube Lighting/Surface/Triplanar Emission' -
Setting to default shader.
WARNING: Shader Unsupported: 'Cube Lighting/Ambient Sky' - Pass '' shader state
not supported
WARNING: Shader Unsupported: 'Cube Lighting/Ambient Sky' - Setting to default
shader.
WARNING: Shader Unsupported: 'Hidden/FXAA II' - Pass '' shader state not
supported
WARNING: Shader Unsupported: 'Hidden/FXAA II' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/FXAA Preset 2' - Pass '' shader state not
supported
WARNING: Shader Unsupported: 'Hidden/FXAA Preset 3' - Pass '' shader state not
supported
WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Pass '' shader state
not supported
WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Setting to default
shader.
WARNING: Shader Unsupported: 'CustomFX/Sky Transition' - Pass '' shader state
not supported
WARNING: Shader Unsupported: 'CustomFX/Sky Transition' - Setting to default
shader.
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Xml.Linq.dll (this message
is harmless)
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Xml.dll (this message is
harmless)
Distribution description = SteamDistributionDescription
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:38 [INFO] SteamBehaviour - Steam initialized. Local persona
name: cosiek
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:38 [INFO] PhotonGameClient - PhotonGameClient.SetState =>
GetMasterIpState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:38 [INFO] BuildStats - Version: 1.4.5, Build Number: 521
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
Only custom filters can be played. Please add a custom filter or an audioclip
to the audiosource (Audio Source).
(Filename: Line: 438)
Total system RAM: 1878 MiB
2016-04-23 15:09:47 [INFO] FramerateDisplay - System Specs:
CPU: Intel(R) Core(TM)2 CPU T5500 @ 1.66GHz x 2
RAM: 1878MB
OS: Linux 4.1 ManjaroLinux 15.12 64bit
GPU: Gallium 0.4 on ATI RC410 (128MB)
GPU Driver: OpenGL 2.1 [2.1 Mesa 11.1.2]
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360
allowedmem=46284)
Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360
allowedmem=46284)
2016-04-23 15:09:49 [INFO] SteamUserBehaviour - SteamUserBehavior.Start(), api
initialized = True
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:49 [INFO] PostprocessDetailManager - EnableDepthEffects False
Platform LinuxPlayer
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:49 [INFO] PostprocessDetailManager - EnableDepthEffects False
Platform LinuxPlayer
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360
allowedmem=46284)
Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360
allowedmem=46284)
2016-04-23 15:09:53 [INFO] GraphicsOptions - Validating resolution: 640 x 480
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:53 [INFO] GraphicsOptions - Detected hardware. VRAM = 128
(BelowMinimum) Fillrate = 800 (BelowMinimum)
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:53 [INFO] PostprocessDetailManager - EnableDepthEffects False
Platform LinuxPlayer
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/Boo.Lang.dll (this message is
harmless)
2016-04-23 15:09:55 [INFO] GraphicsOptions - Applying resolution 640 x 480
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:55 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 0(0). Ms since last receive: 17148. Stats elapsed: 0sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 0 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:55 [INFO] PostprocessDetailManager - Postprocess quality
change to 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:55 [INFO] PostprocessDetailManager - EnableDepthEffects False
Platform LinuxPlayer
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
requesting resize 640 x 480
Selecting FBConfig
GLX_FBCONFIG_ID=116
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE
resizing window to 640 x 480
Desktop is 1280 x 800 @ 60 Hz
2016-04-23 15:09:56 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 0(0). Ms since last receive: 18261. Stats elapsed: 1sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 0 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:57 [INFO] MuseWorldClient - Master endpoint received:
*.229:5055, status: Online
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:57 [INFO] PhotonGameClient - PhotonGameClient.SetState
GetMasterIpState => UnconnectedState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of
Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Configuration.dll (this
message is harmless)
2016-04-23 15:09:58 [INFO] PhotonGameClient - Connecting to master at
*.229:5055
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:58 [INFO] PhotonGameClient - PhotonGameClient.SetState
UnconnectedState => BeginConnectMasterState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:09:58 [INFO] PhotonPeerService - PhotonPeerService: network fiber
starting up with service interval of 30 ms...
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:07 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged
peer=master, status=Connect
Rtt(variance): 1244(231). Ms since last receive: 112. Stats elapsed: 0sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 0 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:07 [INFO] MuseWorldClient - MuseWorldClient.OnConnect: master
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Total system RAM: 1878 MiB
2016-04-23 15:10:08 [INFO] PhotonGameClient - PhotonGameClient.SetState
BeginConnectMasterState => ConnectedToMasterState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:08 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 0(0). Ms since last receive: 30166. Stats elapsed: 13sec.
Longest delta between Send: 37ms Dispatch: 37ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 343 Dispatch: 343.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] PhotonGameClient - master login response, game state
= Normal
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] PhotonGameClient - PhotonGameClient.SetState
ConnectedToMasterState => LoggedInMasterState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] MuseWorldClient - Local player #545562:[vfjpl]
logged into master
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] PlayerInventory - PlayerInventory updated: total 78
UserItems
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] PhotonGameClient - Received MoveToNode,
server=*.229:5056, room=Lobby, datasetId=official
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] PhotonGameClient - Connecting to gamenode at
*.229:5056
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UIConnectingToMasterState => UIConnectingToGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:10 [INFO] PhotonGameClient - PhotonGameClient.SetState
LoggedInMasterState => ReceivedMoveToNodeState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:11 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged
peer=game, status=Connect
Rtt(variance): 143(31). Ms since last receive: 48. Stats elapsed: 16sec.
Longest delta between Send: 31ms Dispatch: 31ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 22 Dispatch: 23.
TotalPacketBytes: 123 TotalCommandBytes: 99 TotalPacketCount: 2
TotalCommandsInPackets: 4
TotalPacketBytes: 197 TotalCommandBytes: 149 TotalPacketCount: 4
TotalCommandsInPackets: 6
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:11 [INFO] MuseWorldClient - MuseWorldClient.OnConnect: sub
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:11 [INFO] PhotonGameClient - PhotonGameClient.SetState
ReceivedMoveToNodeState => ConnectedToGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:11 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 143(31). Ms since last receive: 117. Stats elapsed: 16sec.
Longest delta between Send: 31ms Dispatch: 31ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 25 Dispatch: 26.
TotalPacketBytes: 123 TotalCommandBytes: 99 TotalPacketCount: 2
TotalCommandsInPackets: 4
TotalPacketBytes: 258 TotalCommandBytes: 198 TotalPacketCount: 5
TotalCommandsInPackets: 7
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:13 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged
peer=game, status=QueueIncomingReliableWarning
Rtt(variance): 147(25). Ms since last receive: 5. Stats elapsed: 17sec.
Longest delta between Send: 31ms Dispatch: 31ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 70 Dispatch: 71.
TotalPacketBytes: 125043 TotalCommandBytes: 123711 TotalPacketCount: 111
TotalCommandsInPackets: 113
TotalPacketBytes: 2750 TotalCommandBytes: 2330 TotalPacketCount: 35
TotalCommandsInPackets: 112
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:13 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 147(25). Ms since last receive: 20. Stats elapsed: 17sec.
Longest delta between Send: 31ms Dispatch: 32ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 71 Dispatch: 72.
TotalPacketBytes: 129831 TotalCommandBytes: 128463 TotalPacketCount: 114
TotalCommandsInPackets: 116
TotalPacketBytes: 2822 TotalCommandBytes: 2390 TotalPacketCount: 36
TotalCommandsInPackets: 116
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:14 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged
peer=game, status=QueueIncomingReliableWarning
Rtt(variance): 148(21). Ms since last receive: 42. Stats elapsed: 19sec.
Longest delta between Send: 31ms Dispatch: 32ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 133 Dispatch: 134.
TotalPacketBytes: 270251 TotalCommandBytes: 267479 TotalPacketCount: 231
TotalCommandsInPackets: 233
TotalPacketBytes: 5634 TotalCommandBytes: 4722 TotalPacketCount: 76
TotalCommandsInPackets: 234
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:15 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 148(21). Ms since last receive: 3. Stats elapsed: 19sec.
Longest delta between Send: 31ms Dispatch: 32ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 133 Dispatch: 134.
TotalPacketBytes: 270299 TotalCommandBytes: 267479 TotalPacketCount: 235
TotalCommandsInPackets: 237
TotalPacketBytes: 5714 TotalCommandBytes: 4802 TotalPacketCount: 76
TotalCommandsInPackets: 234
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:15 [INFO] PhotonGameClient - PhotonGameClient.SetState
ConnectedToGameState => LoggedInGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:15 [INFO] MuseWorldClient - Login response from sub received.
Zipped config for data set official is included, data size is 242146
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:15 [INFO] MuseWorldClient - decompressing json data took 346ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:16 [INFO] MuseWorldClient - parsing big json took 1320ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] MuseWorldClient - building client cache took 3941ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] MuseWorldClient - cache data handled, fire enter
region call
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] MuseWorldClient - Read 684 items, 36 skills, 96
maps, 78 ships, 547 quests, 897 objectives, 261 rewards, 48 skill effect
descriptors, 6 factions, 73 locations, 5 configs
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] Operations - Sent enter region command: Lobby
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] MuseWorldClient - Entered region Lobby
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UIConnectingToGameState => UILoadingLobbyState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] PhotonGameClient - PhotonGameClient.SetState
LoggedInGameState => EnteredRegionGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] PhotonGameClient - Server is running a clock offset
of 0 ms; estimated base time is -303893755
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:19 [INFO] ExtensionJsonCall - JSON call
'AccountHandler.GetServerLocations' completed in 227,815ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:20 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UILoadingLobbyState => UILobbyState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:22 [INFO] ExtensionJsonCall - JSON call
'AccountHandler.WelcomeScreenQuery' completed in 1608,608ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:45 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 424(246). Ms since last receive: 172. Stats elapsed: 49sec.
Longest delta between Send: 161ms Dispatch: 161ms. Longest callback OnEv: 0=0ms
OnResp: 255=1ms. Calls of Send: 1105 Dispatch: 1153.
TotalPacketBytes: 289753 TotalCommandBytes: 285841 TotalPacketCount: 326
TotalCommandsInPackets: 334
TotalPacketBytes: 9303 TotalCommandBytes: 7347 TotalPacketCount: 163
TotalCommandsInPackets: 335
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:10:53 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UILobbyState => UIOptionState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:04 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UIOptionState => UILobbyState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:05 [INFO] ExtensionJsonCall - JSON call
'AccountHandler.WelcomeScreenQuery' completed in 1109,348ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:06 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UILobbyState => UIOptionState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:09 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UIOptionState => UILobbyState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:10 [INFO] ExtensionJsonCall - JSON call
'AccountHandler.WelcomeScreenQuery' completed in 1011,442ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:11 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UILobbyState => UITutorialsState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:13 [INFO] ExtensionJsonCall - Making JSON call
'AvatarHandler.MarkPlayedTutorial' (no callback)
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:14 [INFO] ExtensionJsonCall - JSON call
'MatchHandler.StartTutorialMission' completed in 437,732ms
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:14 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UITutorialsState => UIConnectingToGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:14 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged
peer=game, status=DisconnectByServerLogic
Rtt(variance): 300(0). Ms since last receive: 50. Stats elapsed: 78sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 1 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:14 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged
peer=game, status=Disconnect
Rtt(variance): 300(0). Ms since last receive: 51. Stats elapsed: 78sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 1 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:14 [INFO] MuseWorldClient - Cleanup region Lobby
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] MuseWorldClient - vfjpl(545562): exited region Lobby
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] PhotonGameClient - PhotonGameClient.SetState
EnteredRegionGameState => LoggedInMasterState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 300(0). Ms since last receive: 15446. Stats elapsed: 94sec.
Longest delta between Send: 118ms Dispatch: 31ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 507 Dispatch: 506.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0
TotalCommandsInPackets: 0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] PhotonGameClient - Received MoveToNode,
server=*.5:5056, room=8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3, datasetId=official
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] PhotonGameClient - Connecting to gamenode at
*.5:5056
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] UIManager - Not transitioning state
UIConnectingToGameState to itself
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] PhotonGameClient - PhotonGameClient.SetState
LoggedInMasterState => ReceivedMoveToNodeState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:29 [INFO] AssetUnloadBehaviour - Running batched unload ...
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:30 [INFO] PhotonPeerService - PhotonPeerService: Service() is
running after being silent for 508,506 ms, what happened?
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)
Unloading 933 unused Assets to reduce memory usage. Loaded Objects now: 76059.
Total: 572.335999 ms (FindLiveObjects: 28.170000 ms CreateObjectMapping:
20.937000 ms MarkObjects: 482.037994 ms DeleteObjects: 39.948002 ms)
2016-04-23 15:11:30 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged
peer=game, status=Connect
Rtt(variance): 585(134). Ms since last receive: 16. Stats elapsed: 95sec.
Longest delta between Send: 510ms Dispatch: 510ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 15 Dispatch: 16.
TotalPacketBytes: 179 TotalCommandBytes: 143 TotalPacketCount: 3
TotalCommandsInPackets: 5
TotalPacketBytes: 217 TotalCommandBytes: 169 TotalPacketCount: 4
TotalCommandsInPackets: 6
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:30 [INFO] MuseWorldClient - MuseWorldClient.OnConnect: sub
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:30 [INFO] PhotonGameClient - PhotonGameClient.SetState
ReceivedMoveToNodeState => ConnectedToGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:30 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 585(134). Ms since last receive: 40. Stats elapsed: 95sec.
Longest delta between Send: 510ms Dispatch: 510ms. Longest callback OnEv: 0=0ms
OnResp: 0=0ms. Calls of Send: 16 Dispatch: 17.
TotalPacketBytes: 179 TotalCommandBytes: 143 TotalPacketCount: 3
TotalCommandsInPackets: 5
TotalPacketBytes: 266 TotalCommandBytes: 218 TotalPacketCount: 4
TotalCommandsInPackets: 6
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:30 [INFO] PhotonGameClient - PhotonGameClient.SetState
ConnectedToGameState => LoggedInGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:30 [INFO] MuseWorldClient - Login response from sub received.
No zipped config, data set official is the same as current, just enter region
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:30 [INFO] Operations - Sent enter region command:
8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:31 [INFO] MuseWorldClient - Entered region
8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:31 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UIConnectingToGameState => UILoadingState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:31 [INFO] PhotonGameClient - PhotonGameClient.SetState
LoggedInGameState => EnteredRegionGameState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:31 [INFO] PhotonGameClient - Server is running a clock offset
of 0 ms; estimated base time is -303853983
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
WARNING: Shader Unsupported: 'Cube Lighting/Surface/Diffuse Multitexture' -
Pass 'FORWARD' shader state not supported
2016-04-23 15:11:33 [INFO] MatchLobbyView - Started MatchLobbyView
8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3, current region:
8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:34 [INFO] Mission - Initalized mission 'TutorialMission' on
'Gunner Tutorial'
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:11:34 [INFO] Mission - <color=cyan>Alert Message: </color>
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
WARNING: Shader Unsupported: 'Diffuse' - Pass 'FORWARD' shader state not
supported
WARNING: Shader Unsupported: 'Decals/Cube Lighting/Alpha Blended' - Pass
'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Decals/Cube Lighting/Alpha Blended' - Setting to
default shader.
2016-04-23 15:11:46 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UILoadingState => UIMatchBlockState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
WARNING: Shader Unsupported: 'Terrain/Autochthonic' - Pass 'FORWARD' shader
state not supported
2016-04-23 15:12:01 [INFO] PhotonGameClient - Do you know where your packets
are?
Rtt(variance): 191(48). Ms since last receive: 121. Stats elapsed: 126sec.
Longest delta between Send: 510ms Dispatch: 510ms. Longest callback OnEv:
25=1ms OnResp: 8=1ms. Calls of Send: 1040 Dispatch: 1523.
TotalPacketBytes: 91830 TotalCommandBytes: 85674 TotalPacketCount: 513
TotalCommandsInPackets: 563
TotalPacketBytes: 18689 TotalCommandBytes: 16253 TotalPacketCount: 203
TotalCommandsInPackets: 287
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:12:14 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UIMatchBlockState => UIFreeState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:12:26 [INFO] UIManager - <color=cyan>UI State Transition</color>:
UIFreeState => UIMainMenuState
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
requesting resize 1024 x 768
resizing window to 1024 x 768
Desktop is 1280 x 800 @ 60 Hz
2016-04-23 15:12:30 [ERROR] MatchLobbyView - MatchLobbyView: Error calling
exitMatchLobby handler: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
at UIGraphic.OnHidden () [0x00000] in <filename unknown>:0
at UIGraphic.UpdateColor () [0x00000] in <filename unknown>:0
at UIGraphic.SetNormal () [0x00000] in <filename unknown>:0
at UIImage.SetNormal () [0x00000] in <filename unknown>:0
at UIGraphic.set_NormalColor (Color value) [0x00000] in <filename unknown>:0
at ChatManager.FilterForGlobal (Int32 idx) [0x00000] in <filename unknown>:0
at ChatManager.DetermineChatTab () [0x00000] in <filename unknown>:0
at ChatManager.DetermineChatTab (.MatchLobbyView match) [0x00000] in
<filename unknown>:0
at Muse.Common.Extensions.InvokeSafe[MatchLobbyView] (System.Action`1
_delegate, .MatchLobbyView param, System.Action`1 exceptionHandler) [0x00000]
in <filename unknown>:0
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
2016-04-23 15:12:30 [INFO] MatchLobbyView - Destroyed MatchLobbyView
8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3, current region:
8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
GameObject is already being activated or deactivated.
(Filename: Line: 184)
2016-04-23 15:12:30 [INFO] PhotonPeerService - PhotonPeerService: network fiber
shutting down...
(Filename:
/home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RC410M
[Mobility Radeon Xpress 200M]</pre>
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