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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Shadow of Mordor beta has missing geometry with gl 4.3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95198#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Shadow of Mordor beta has missing geometry with gl 4.3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95198">bug 95198</a>
from <span class="vcard"><a class="email" href="mailto:john.ettedgui@gmail.com" title="John <john.ettedgui@gmail.com>"> <span class="fn">John</span></a>
</span></b>
<pre>I was going to create a new bug but I think my issue may be the same.
With llvm-svn up to revision 267861 everything works fine, but starting with
revision 268162 I get the same issue as in Ersnt's screenshot.
My console prints many of these :
LLVM triggered Diagnostic Handler: LDS size exceeds device maximum
LLVM failed to compile shader
radeonsi: can't create a shader
Card is 280x so a bit different.
I am on latest mesa-git, and linux 4.5 (patched to get computer shader).
Downgrading llvm-svn fixes the issue right away.</pre>
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