<html>
    <head>
      <base href="https://bugs.freedesktop.org/" />
    </head>
    <body><span class="vcard"><a class="email" href="mailto:kai@dev.carbon-project.org" title="Kai <kai@dev.carbon-project.org>"> <span class="fn">Kai</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - [radeonsi,apitrace] Tomb Raider: enabling TressFX makes hair disappear"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=95285">bug 95285</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>NOTOURBUG
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - [radeonsi,apitrace] Tomb Raider: enabling TressFX makes hair disappear"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=95285#c6">Comment # 6</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - [radeonsi,apitrace] Tomb Raider: enabling TressFX makes hair disappear"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=95285">bug 95285</a>
              from <span class="vcard"><a class="email" href="mailto:kai@dev.carbon-project.org" title="Kai <kai@dev.carbon-project.org>"> <span class="fn">Kai</span></a>
</span></b>
        <pre>Ok, I did one last test. I only set "MESA_GLSL_VERSION_OVERRIDE=430" (notice
the missing override for MESA_GL_VERSION_OVERRIDE in comparison to <a href="show_bug.cgi?id=95285#c0">comment #0</a>).
When launched this way, TressFX works (at least in the benchmark, I used to
check this and to produce the trace from <a href="show_bug.cgi?id=95285#c5">comment #5</a>)!

I'm closing this bug as NOTOURBUG as it seems the game is using functionality,
when the TressFX option is enabled, it should only use when GLSL 4.30 is
available. Or put differently: it shouldn't offer TressFX unless GLSL 4.30 is
available, ie. this is a game bug.

The launcher problem described in <a href="show_bug.cgi?id=95285#c0">comment #0</a> seems to stem from the fact, that
MESA_GL_VERSION_OVERRIDE also overrides the compatibility profile version as
well and the launcher then uses that instead of a core profile. While forcing
GLSL to 4.30 only enables 4.3 in the core profile.</pre>
        </div>
      </p>
      <hr>
      <span>You are receiving this mail because:</span>
      
      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>