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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - BioShock issues on Tonga"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95528">95528</a>
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<th>Summary</th>
<td>BioShock issues on Tonga
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>mike@fireburn.co.uk
</td>
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<pre>Hi
I've been having issues starting the game with high settings at 4k resolution
on Tonga, at lower settings I'm seeing graphical glitches
<a href="https://www.youtube.com/watch?v=ZyKjahCamLQ">https://www.youtube.com/watch?v=ZyKjahCamLQ</a>
If I start the game in low settings and turn up the settings the game freezes
up (I've also had the same issues with high settings on DiRT)
I'm running agd5f's drm-next-4.8-wip branch, I've also tried with kernel 4.5 &
4.6
The issue goes away if I'm running llvm-3.8 & Mesa 11.2.2 or running llvm-3.8
with Mesa-git, I can't compile Mesa 11.2.2 with llvm-git
This is a prime system Skylake/Tonga - I don't have any issues starting these
games on Skylake or see any graphical glitches (of course the game is very slow
with these settings)
I think these are the same issues that were spotted on Phoronix too
Once the apitrace is uploaded I'll post the link</pre>
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