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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - BioShock Infinite issues on Tonga/Hawaii"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95528#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - BioShock Infinite issues on Tonga/Hawaii"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95528">bug 95528</a>
from <span class="vcard"><a class="email" href="mailto:arek.rusi@gmail.com" title="Arek Ruśniak <arek.rusi@gmail.com>"> <span class="fn">Arek Ruśniak</span></a>
</span></b>
<pre>(In reply to Jan Ziak from <a href="show_bug.cgi?id=95528#c8">comment #8</a>)
<span class="quote">> R9 390:
>
> - The game has no problems starting at 1080p resolution with any in-game
> preset setting
>
> - There are graphical glitches (flags and mirrors)
>
> The rendering glitches seem to be purely a LLVM_3.9-related issue.</span >
Hi, I have the same problem on SI (verde). Should I open new raport?
Problem has started since llvm-r266378
---
r266378 | arsenm | 2016-04-14 23:58:24
AMDGPU: Run SIFoldOperands after PeepholeOptimizer
PeepholeOptimizer cleans up redundant copies, which makes
the operand folding more effective.
---</pre>
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