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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - vaGetSurfaceBufferWl() is not implemented at VAAPI Gallium state tracker"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96350#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - vaGetSurfaceBufferWl() is not implemented at VAAPI Gallium state tracker"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96350">bug 96350</a>
from <span class="vcard"><a class="email" href="mailto:leoxsliu@gmail.com" title="leoxsliu@gmail.com">leoxsliu@gmail.com</a>
</span></b>
<pre>I found an issue with Totem player with DRI3 enabled, which is about glx of
gstreamer-vaapi, it renews temporary pixmap each frame. I got a fix and have it
sent to mesa-dev lists. But this is glx related, not sure if it will helps your
case.</pre>
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