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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected: 3d02b7] VM fault with kernel 4.7-rc1 on Alien: Isolation"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96360#c11">Comment # 11</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected: 3d02b7] VM fault with kernel 4.7-rc1 on Alien: Isolation"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96360">bug 96360</a>
              from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=124514" name="attach_124514" title="preliminary patch">attachment 124514</a> <a href="attachment.cgi?id=124514&action=edit" title="preliminary patch">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=96360&attachment=124514'>[review]</a>
preliminary patch

Problem understood - we're generating bad shader code - though I still need to
double-check all the possible corner cases.

In the meantime, the attached patch for LLVM should fix Alien: Isolation.</pre>
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