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    <body><span class="vcard"><a class="email" href="mailto:kai@dev.carbon-project.org" title="Kai <kai@dev.carbon-project.org>"> <span class="fn">Kai</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [radeonsi] Dreamfall Chapters: one shader fails to compile, minor visual corruption"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96602">bug 96602</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [radeonsi] Dreamfall Chapters: one shader fails to compile, minor visual corruption"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96602#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [radeonsi] Dreamfall Chapters: one shader fails to compile, minor visual corruption"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96602">bug 96602</a>
              from <span class="vcard"><a class="email" href="mailto:kai@dev.carbon-project.org" title="Kai <kai@dev.carbon-project.org>"> <span class="fn">Kai</span></a>
</span></b>
        <pre>(In reply to Nicolai Hähnle from <a href="show_bug.cgi?id=96602#c2">comment #2</a>)
<span class="quote">> With the patch at <a href="http://reviews.llvm.org/D21551">http://reviews.llvm.org/D21551</a> for LLVM, the shader in the
> provided log file compiles without error. Let us know if there are any other
> problems with the game.</span >

Thanks for the fast reply and patch! I can confirm, that with the stack
detailed below I'm no longer seeing the shader compilation failure. The minor
visual corruption is still there, but I'll open a separate bug for that, since
it seems unconnected.

You can have my:
 Tested-by: Kai Wasserbäch <<a href="mailto:kai@dev.carbon-project.org">kai@dev.carbon-project.org</a>>
for <<a href="http://reviews.llvm.org/D21551?id=61349&download=true">http://reviews.llvm.org/D21551?id=61349&download=true</a>>

The stack used was (Debian testing, fully updated, as a base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/5a64549f54
libdrm: 2.4.68-1
LLVM: SVN:trunk/r273281 (3.9 devel) +
<<a href="http://reviews.llvm.org/D21551?id=61349&download=true">http://reviews.llvm.org/D21551?id=61349&download=true</a>>
X.Org: 2:1.18.3-1
Linux: 4.6.2
Firmware: firmware-amd-graphics/20160110-1
libclc: Git:master/20d977a3e6
DDX: 1:7.7.0-1</pre>
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