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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [RADEONSI] [LLVM] [bisected] GPU lockups when running Alien: Isolation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96731#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [RADEONSI] [LLVM] [bisected] GPU lockups when running Alien: Isolation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96731">bug 96731</a>
from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
<pre>Hi Arek, thanks for the trace and new logs!
Looking at the logs, the only diff is in branch instructions. Perhaps there is
a bug in how kill instructions are lowered now? Since there are several shaders
with differences, it's not clear yet. I'm going to try to narrow it down to a
single shader using the trace.</pre>
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