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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [RADEONSI] [LLVM] [bisected] GPU lockups when running Alien: Isolation"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96731#c12">Comment # 12</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [RADEONSI] [LLVM] [bisected] GPU lockups when running Alien: Isolation"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96731">bug 96731</a>
              from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
        <pre>The first bug that I noticed in the shaders was in return handling for
non-monolithic shader parts. Fix for that bug is here:
<a href="http://reviews.llvm.org/D21975">http://reviews.llvm.org/D21975</a></pre>
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