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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [d3dadapter+radeonsi] Dragon's Dogma: video memory leak with precompiled shaders"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=97003#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [d3dadapter+radeonsi] Dragon's Dogma: video memory leak with precompiled shaders"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=97003">bug 97003</a>
              from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
        <pre>Can you run the game with

 valgrind --leak-check=full [game command line]

and attach the corresponding valgrind output?

Please make sure at least radeonsi_dri.so has debugging symbols available for
this.</pre>
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