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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - trine1 misrender r600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91808#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - trine1 misrender r600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91808">bug 91808</a>
from <span class="vcard"><a class="email" href="mailto:lothmordor@gmail.com" title="James Harvey <lothmordor@gmail.com>"> <span class="fn">James Harvey</span></a>
</span></b>
<pre>I'm seeing this same issue on my HD5850. This is the Trine Enhanced Edition via
Steam (using the Trine2 engine). In the correctly rendered screenshot, there
is a rotating platform with two gears to the left of the character. In the
misrendered scene, it looks like the gear behind the first one is being
stretched vertically to the full viewport height.
Software versions:
Linux 4.8.0-rc1 x86_64
OpenGL core profile version string: 4.1 (Core Profile) Mesa 12.1.0-devel
(git-d816a51)
GPU hardware:
OpenGL renderer string: Gallium 0.4 on AMD CYPRESS (DRM 2.46.0 / 4.8.0-rc1)
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices,
Inc. [AMD/ATI] Cypress PRO [Radeon HD 5850] [1002:6899]
CPU hardware:
AMD Phenom(tm) II X4 955 Processor</pre>
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