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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879">bug 97879</a>
from <span class="vcard"><a class="email" href="mailto:s.jegen@gmail.com" title="Silvan Jegen <s.jegen@gmail.com>"> <span class="fn">Silvan Jegen</span></a>
</span></b>
<pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=97879#c20">comment #20</a>)
<span class="quote">> Best would be to do (e.g. from SSH console):
> # perf record -a
> ^C
>
> During the game freeze.</span >
I have a dual screen setup and ran 'perf record -a' on a terminal on the screen
that the game was not running on. I captured events for a short amount of time
during which the game was mostly stalling/freezing.
<span class="quote">> And provide profile report here:
> # perf report
>
> (+ install debug symbols for anything that misses symbols in the report.)</span >
I uploaded the perf report.
Most of the CPU time seems to be spent in RocketLeague itself for which there
are no symbols available.</pre>
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