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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879#c24">Comment # 24</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879">bug 97879</a>
from <span class="vcard"><a class="email" href="mailto:s.jegen@gmail.com" title="Silvan Jegen <s.jegen@gmail.com>"> <span class="fn">Silvan Jegen</span></a>
</span></b>
<pre>(In reply to Michel Dänzer from <a href="show_bug.cgi?id=97879#c23">comment #23</a>)
<span class="quote">> Please pass --call-graph to perf record (you may need to play with the
> different methods supported by that to find the one which works best for
> you, see perf record --help) and perf report.</span >
Looks like my perf is linked to libunwind so according to 'perf help record' I
should be able to run 'perf record --call-graph dwarf -a' during the stall and
generate a CPU profile report including the call graphs. I will do so later
today.</pre>
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