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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [amdgpu SI] "gpu fault detect" in Tomb Raider"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98197">98197</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[amdgpu SI] "gpu fault detect" in Tomb Raider
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>DRI
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>DRI git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>DRM/AMDgpu
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>arek.rusi@gmail.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Hi, 
kernel - drm-next-4.9-wip + drm/amdgpu: disable CRTCs before teardown
mesa,libdrm,amdgpu,llvm form git/svn
This is not regression, this happened since dpm is workable. 

GPU/VM faults appears in the menu, benchmark and gameplay as well but not
always. 
One of trigger I found in gameplay is compfire. 

Probably this problem doesn't performance impact, frame rate is the same as for
radeon.</pre>
        </div>
      </p>


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