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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Crash on Intel HSW when using multiple OpenGL contexts and X11 Display connections."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98293">98293</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Crash on Intel HSW when using multiple OpenGL contexts and X11 Display connections.
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>DRI
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>unspecified
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>libdrm
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>damian.dixon@gmail.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>I've looked at reassigning the following Mesa bug report to libdrm.

<a class="bz_bug_link 
          bz_status_NEEDINFO "
   title="NEEDINFO - Crash/Fail when calling glFenceSync"
   href="show_bug.cgi?id=91082">https://bugs.freedesktop.org/show_bug.cgi?id=91082</a>

but I can't seem to do so, or what is more correct I don't know how too.

The following patch:

Fabrice Bellet, change to libDRM:
intel/intel_bufmgr_gem.c
<a href="https://bugs.freedesktop.org/attachment.cgi?id=122880">https://bugs.freedesktop.org/attachment.cgi?id=122880</a>

Fixes a crash I was seeing in Mesa when I have two threads, each with an X11
display connection and each with an OpenGL context.

Each context is tied to the X11 Display, they are not swapped or used from
another Display connection.

The only resource shared between the two contexts are texture IDs.</pre>
        </div>
      </p>


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