<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Radeonsi on Grenada cards (r9 390) exceptionally unstable and poorly performing"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91880#c128">Comment # 128</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Radeonsi on Grenada cards (r9 390) exceptionally unstable and poorly performing"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91880">bug 91880</a>
from <span class="vcard"><a class="email" href="mailto:0xe2.0x9a.0x9b@gmail.com" title="Jan Ziak <0xe2.0x9a.0x9b@gmail.com>"> <span class="fn">Jan Ziak</span></a>
</span></b>
<pre>(In reply to Chris Waters from <a href="show_bug.cgi?id=91880#c127">comment #127</a>)
<span class="quote">> Second question, is there any way to just force the memory clock to stay at
> 1500MHz? If the bug is caused by memory switching (and not the memory being
> clocked way too high), then forcing the memory to stay at the max standard
> clock should give us the stability of 150MHz.</span >
Some months ago, I thought it was just mclk switching. But today I am not so
sure about it.
Executing the following steps on my machine with an R9 390:
- lock mclk to 1500MHz
- start playing Mad Max via Steam
- switch to the game map via gamepad or keyboard
(<a href="https://www.google.sk/search?q=mad+max+game+map&tbm=isch">https://www.google.sk/search?q=mad+max+game+map&tbm=isch</a>)
results in noticeable screen image flickering.
If I disable the lowest 300 MHz shader clock, so that the minimum shader clock
is 500 MHz and maximum is 1000 MHz, the flickering disappears.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>