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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU lockup in Guns of Icarus Online"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98777#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU lockup in Guns of Icarus Online"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98777">bug 98777</a>
from <span class="vcard"><a class="email" href="mailto:daniel@constexpr.org" title="Daniel Scharrer <daniel@constexpr.org>"> <span class="fn">Daniel Scharrer</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=128068" name="attach_128068" title="Glitched ship">attachment 128068</a> <a href="attachment.cgi?id=128068&action=edit" title="Glitched ship">[details]</a></span>
Glitched ship
The trace also contains a screen of a misrendered ship. Not sure if these
glitches are a related to the lockup.
Here is another, shorter trace showing rendering glichtes recorded with lower
graphics settings and using llvmpipe:
<a href="http://constexpr.org/tmp/GoIO-llvmpipe.trace.xz">http://constexpr.org/tmp/GoIO-llvmpipe.trace.xz</a> (188 MiB)
There are no glitches with llvmpipe, but when replaying the trace using
radeonsi parts of the terrain in the menu background are misrendered.
While the glitches look somewhat similar to those in <a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression] Rendering glitches in Life Is Strange"
href="show_bug.cgi?id=98776">bug #98776</a>, they (and the
lockup) are not fixed by reverting commit 74e39de.</pre>
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