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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - XCOM: Enemy Unknown Causes lockup"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80419#c148">Comment # 148</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - XCOM: Enemy Unknown Causes lockup"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80419">bug 80419</a>
from <span class="vcard"><a class="email" href="mailto:dex+fdobugzilla@dragonslave.de" title="Daniel Exner <dex+fdobugzilla@dragonslave.de>"> <span class="fn">Daniel Exner</span></a>
</span></b>
<pre>(In reply to Marek Olšák from <a href="show_bug.cgi?id=80419#c147">comment #147</a>)
<span class="quote">> Possible fix:
> <a href="https://cgit.freedesktop.org/mesa/mesa/commit/">https://cgit.freedesktop.org/mesa/mesa/commit/</a>
> ?id=6dc96de303290e8d1fc294da478c4f370be98dea</span >
I wonder how _that_ could have not been found earlier.
Anyway, played for about an hour without crash using:
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN (DRM 2.48.0 /
4.9.0-rc8-dirty, LLVM 4.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 13.1.0-devel
(git-31f988a9d6).
Will try to crash it again tomorrow, but looks promising.</pre>
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