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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Shader issue for "The Cave" comparing Mesa13 to AMDGPU-PRO"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99150#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Shader issue for "The Cave" comparing Mesa13 to AMDGPU-PRO"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99150">bug 99150</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>The Mesa screenshots make more sense to me — the light sources don't seem to
have any effect on other objects in the AMDGPU-PRO screenshots.</pre>
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