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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - vdpau segfaults and gpu locks with kodi on R9285"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99158#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - vdpau segfaults and gpu locks with kodi on R9285"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99158">bug 99158</a>
from <span class="vcard"><a class="email" href="mailto:adf.lists@gmail.com" title="Andy Furniss <adf.lists@gmail.com>"> <span class="fn">Andy Furniss</span></a>
</span></b>
<pre>Couldn't get it to crash with valgrind.
Bisect not 100% sure as it seemed to get harder to provoke going back in time,
but it does seem to need temporal deint and I got -
first bad commit: [d0d5f7600c2e8ab8d0c153787185f7a534753edd]
Revert "st/vdpau: use linear layout for output surfaces
The revert reverts from current head, so I will test for a while like that.</pre>
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