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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - vdpau segfaults and gpu locks with kodi on R9285"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99158#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - vdpau segfaults and gpu locks with kodi on R9285"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99158">bug 99158</a>
from <span class="vcard"><a class="email" href="mailto:deathsimple@vodafone.de" title="Christian König <deathsimple@vodafone.de>"> <span class="fn">Christian König</span></a>
</span></b>
<pre>Yeah and that actually makes sense, by using linear layout you also disable
DCC.
Does using R600_DEBUG=nodcc help as well?
Marek please take a look at the backtraces in the first post. It sounds like
one thread is getting the handle of a texture which results in a DCC
decompress.
Could it be that we have a race with that?
Regards,
Christian.</pre>
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