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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Hexagonal shapes around lights in Cities: Skylines"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98984#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Hexagonal shapes around lights in Cities: Skylines"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98984">bug 98984</a>
from <span class="vcard"><a class="email" href="mailto:randomsalad@gmail.com" title="randomsalad@gmail.com">randomsalad@gmail.com</a>
</span></b>
<pre>(In reply to Samuel Pitoiset from <a href="show_bug.cgi?id=98984#c8">comment #8</a>)
<span class="quote">> Thanks for confirming.
>
> This has probably been fixed in LLVM between 3.9.1 and 4.0.0.</span >
This I can confirm.
OpenGL renderer string: Gallium 0.4 on AMD HAWAII (DRM 3.8.0 / 4.9.0, LLVM
4.0.0)
OpenGL version string: 3.0 Mesa 17.0.0-devel (git-8bc39e251b)
Recompiled the same mesa-git as before using llvm-4.0 instead and the bug
disappeared.</pre>
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