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<body><span class="vcard"><a class="email" href="mailto:richard.llom@gmail.com" title="famo <richard.llom@gmail.com>"> <span class="fn">famo</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - ns2_linux32: radeon VM fault on Hawaii (+mmap errors)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93301">bug 93301</a>
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<td>richard.llom@gmail.com
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ns2_linux32: radeon VM fault on Hawaii (+mmap errors)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93301#c23">Comment # 23</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ns2_linux32: radeon VM fault on Hawaii (+mmap errors)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93301">bug 93301</a>
from <span class="vcard"><a class="email" href="mailto:richard.llom@gmail.com" title="famo <richard.llom@gmail.com>"> <span class="fn">famo</span></a>
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<pre>Created <span class=""><a href="attachment.cgi?id=128951" name="attach_128951" title="GTT and VRAM usage after 30 min play">attachment 128951</a> <a href="attachment.cgi?id=128951&action=edit" title="GTT and VRAM usage after 30 min play">[details]</a></span>
GTT and VRAM usage after 30 min play
Here is a screenshot of GTT and VRAM usage after 30min of play.
>From these graphs alone I couldn't make out any memory leaks.
However the game crashed soon afterwards on an new map.
System Info:
Card: Advanced Micro Devices [AMD/ATI] Bonaire XTX [Radeon R7 260X]
glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BONAIRE (DRM 2.46.0 /
4.8.6-1-CHAKRA, LLVM 3.9.1)
OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.0.2
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 13.0.2
OpenGL shading language version string: 1.30
OpenGL context flags: (none)</pre>
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