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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ns2_linux32: radeon VM fault on Hawaii (+mmap errors)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93301#c27">Comment # 27</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ns2_linux32: radeon VM fault on Hawaii (+mmap errors)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93301">bug 93301</a>
from <span class="vcard"><a class="email" href="mailto:dev@illwieckz.net" title="Thomas DEBESSE <dev@illwieckz.net>"> <span class="fn">Thomas DEBESSE</span></a>
</span></b>
<pre>On my end I re-tried to play ns2_linux32 with my R9 390X two days ago running
Linux 4.9 (amdgpu), Mesa 17~git and LLVM 4~svn and I was able to play a
complete alien tutorial without crashes and the rendering looked OK to me. By
the way I haven't seen the game running on another platform so I can miss
something, but everything looked acceptable, I don't know if it's the expected
rendering, but it's a nice, acceptable and honest rendering. I've never played
too much this game to be able to hit the 32bit memory limit.</pre>
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