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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [radeonsi] The Witcher 3 (GOG/1.31) [Wine] starting menu is distorted"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99444#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [radeonsi] The Witcher 3 (GOG/1.31) [Wine] starting menu is distorted"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99444">bug 99444</a>
from <span class="vcard"><a class="email" href="mailto:shtetldik@gmail.com" title="Shmerl <shtetldik@gmail.com>"> <span class="fn">Shmerl</span></a>
</span></b>
<pre>(In reply to Samuel Pitoiset from <a href="show_bug.cgi?id=99444#c8">comment #8</a>)
<span class="quote">> Well, the trace is broken somehow, and it has been recorded using NVIDIA
> blob because it relies on NV_register_combiners. That explains the
> GL_COMBINER0_NV errors while replaying it.
>
> Could you try that game directly using RadeonSI? Presumably, it should work
> fine except if it still relies on NV_register_combiners. And that would be a
> game bug.</span >
The second trace I linked: <a href="https://uploadfiles.io/caf8c">https://uploadfiles.io/caf8c</a> is recorded on AMD
hardware (RX 480) with radeonsi. And the screenshot of the initial report shows
how it looks on actual RX 480 as well. That's exactly how I run it (it's from
the actual game run in Wine, not from trace).
I'm not sure how the other trace ( <a href="https://ufile.io/ed6ac">https://ufile.io/ed6ac</a> ) was recorded - the
author never replied.</pre>
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