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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Black squares in the Spec Ops: The Line chapter select screen"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97338#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Black squares in the Spec Ops: The Line chapter select screen"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97338">bug 97338</a>
from <span class="vcard"><a class="email" href="mailto:aaronbpaden@gmail.com" title="Aaron Paden <aaronbpaden@gmail.com>"> <span class="fn">Aaron Paden</span></a>
</span></b>
<pre>(In reply to Samuel Pitoiset from <a href="show_bug.cgi?id=97338#c6">comment #6</a>)
<span class="quote">> A possible fix here:
> <a href="https://lists.freedesktop.org/archives/mesa-dev/2017-January/139686.html">https://lists.freedesktop.org/archives/mesa-dev/2017-January/139686.html</a></span >
I get a build failure after applying this patch:
si_shader_tgsi_alu.c: In function ‘emit_rsq’:
si_shader_tgsi_alu.c:759:43: error: ‘TGSI_OPCODE_ABS’ undeclared (first use in
this function)
abs = lp_build_emit_llvm_unary(bld_base, TGSI_OPCODE_ABS,
^~~~~~~~~~~~~~~
si_shader_tgsi_alu.c:759:43: note: each undeclared identifier is reported only
once for each function it appears in
make[4]: *** [Makefile:701: si_shader_tgsi_alu.lo] Error 1</pre>
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