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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - [radeonsi] The Witcher 3 (GOG/1.31) [Wine] starting menu is distorted"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99444#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - [radeonsi] The Witcher 3 (GOG/1.31) [Wine] starting menu is distorted"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99444">bug 99444</a>
from <span class="vcard"><a class="email" href="mailto:joseph.kucia@gmail.com" title="Józef Kucia <joseph.kucia@gmail.com>"> <span class="fn">Józef Kucia</span></a>
</span></b>
<pre>(In reply to Samuel Pitoiset from <a href="show_bug.cgi?id=99444#c12">comment #12</a>)
<span class="quote">> Well yeah, it's definitely unrelated to Mesa/RadeonSI. The app should check
> if NV_register_combiners is supported before using it. I'm going to close
> the ticket.</span >
Are you sure that NV_register_combiners are used? I haven't checked the trace
myself but I doubt this is a case.
(In reply to Shmerl from <a href="show_bug.cgi?id=99444#c11">comment #11</a>)
<span class="quote">> I just replayed my trace (recorder on radeonsi / RX480), and I see this in
> the log:
>
> 120612: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER0_NV)
> 120612 @1 glActiveTexture(texture = GL_COMBINER0_NV)
> 120619: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER1_NV)
> 120619 @1 glActiveTexture(texture = GL_COMBINER1_NV)
> 120626: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER2_NV)
> 120626 @1 glActiveTexture(texture = GL_COMBINER2_NV)
> 120633: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER3_NV)
> 120633 @1 glActiveTexture(texture = GL_COMBINER3_NV)
> 120640: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER4_NV)
> 120640 @1 glActiveTexture(texture = GL_COMBINER4_NV)
> 120647: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER5_NV)
> 120647 @1 glActiveTexture(texture = GL_COMBINER5_NV)
> 120654: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER6_NV)
> 120654 @1 glActiveTexture(texture = GL_COMBINER6_NV)
> 120661: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER7_NV)
> 120661 @1 glActiveTexture(texture = GL_COMBINER7_NV)</span >
This has nothing to do with NV_register_combiners. It just displayed like this
in apitrace, because GL_COMBINERi_NV = GL_TEXTURE0 + x.</pre>
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